The gang gathers for a reunion soiree hosted by J.B. Curtis and attended by Central City’s most mediocre! But is it all just a ruse for cheap revenge? No way! After all, who doesn’t love the Bad Roll Models?!
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Playing and Podcasting Nearly Forgotten RPGs of Yore
The gang gathers for a reunion soiree hosted by J.B. Curtis and attended by Central City’s most mediocre! But is it all just a ruse for cheap revenge? No way! After all, who doesn’t love the Bad Roll Models?!
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The gang finally confronts Doctor Apocalypse! But first, they have some questions…
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The gang remodels Dr. Apocalypse’s humble abode…and meets the man of the house.
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The gang gets in the thick of it with the killer robot staff at Dr. Apocalypse’s swinging volcano-side bachelor pad.
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The crew tries to reason with Dr. Apocalypse’s house staff. Or maybe it’s the other way around.
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Taking a breather in the elevator of an evil mastermind, the gang stages an intervention for Mullosk Master’s newfound and hitherto addiction to danger.
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The gang faces its greatest danger yet: a GM miffed that he wasn’t invited to their private email list.
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Somewhere in the sprawling subway system of Dr. Apocalypse, the gang takes on a robot who’s sensitive about the shape of his posterior. Also, the Gamemaster is forced to defend certain ontological inconveniences of role playing games.
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