The gang gathers for a reunion soiree hosted by J.B. Curtis and attended by Central City’s most mediocre! But is it all just a ruse for cheap revenge? No way! After all, who doesn’t love the Bad Roll Models?!
The gang finally confronts Doctor Apocalypse! But first, they have some questions…
The gang remodels Dr. Apocalypse’s humble abode…and meets the man of the house.
The gang gets in the thick of it with the killer robot staff at Dr. Apocalypse’s swinging volcano-side bachelor pad.
The crew tries to reason with Dr. Apocalypse’s house staff. Or maybe it’s the other way around.
The gang explores Dr. Apocalypse’s swanky bachelor pad.
Taking a breather in the elevator of an evil mastermind, the gang stages an intervention for Mullosk Master’s newfound and hitherto addiction to danger.
The gang faces its greatest danger yet: a GM miffed that he wasn’t invited to their private email list.
Somewhere in the sprawling subway system of Dr. Apocalypse, the gang takes on a robot who’s sensitive about the shape of his posterior. Also, the Gamemaster is forced to defend certain ontological inconveniences of role playing games.
Subway surfing, Bad Roll Models style…