Before a simple little suborbital hop to the Island of Dr. Apocalypse, the team checks in with an old pal to get some advice.
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Playing and Podcasting Nearly Forgotten RPGs of Yore
Before a simple little suborbital hop to the Island of Dr. Apocalypse, the team checks in with an old pal to get some advice.
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Been only three years and the crew’s finally made it to level 2!
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The Bad Roll Models come to regret all those times they took advantage of substitute teachers in school…because this particular Substitute Teacher ain’t having any of it!
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The super-computing bane of our hero team’s existence goes beyond the usual sass and into far more toxic territory.
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The gang meets the rest of the Destroyers, learning more about them than they really needed to know.
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Another live (and Halloweeny) appearance at Austin’s Armadillocon! Question is if we can survive the terrifying Villains & Vigilantes module, “Terror by Night.”
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The gang attempts a break-in at the supposed headquarters of Dr. Apocalypse. Doesn’t go well, let’s just leave it at that.
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The group struggles to clean up their mess with the giant robot and patch up their frayed relationship with each other. Enter Gilligan’s Island and Cinnabon, the healers of all things.
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To leave the giant self-destructing robot or not to leave the giant self-destructing robot?
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